Getting Started with Tinkercad

Getting Started with Tinkercad

Are you interested in learning about 3D design but have no idea how to go about teaching it in the classroom? In this article, we introduce Tinkercad, a design program, and provide instructions on how to create a virtual classroom so you can keep track of your students' progress.

What is Tinkercad?

Mikko Mononen and Kai Backham developed this user-friendly 3D modelling and design software in 2011 with the goal of allowing anyone to access 3D modelling. Autodesk purchased this program in 2013, and it remains a free resource. It is especially suited for children.

This technique is founded on a straightforward interface of solid geometry to put together 3D models by joining elementary shapes. It has a vast repository of previously made models, and others can be produced by using the JavaScript editor. This software is suitable for use with Minecraft and Lego, and also allows users to export their 3D designs in OBJ and STL, which are the two most widely used formats for 3D printing.

Creating a virtual classroom

Before educators can start using Tinkercad in the classroom, they must create user accounts for both teachers and students and establish classrooms or classes to keep track of their learners and monitor their progress.

1. Create an account as a teacher

To get started, we must first set up a teacher profile by clicking on the "Sign Up" button. Then, choose the "Educators start here" option and verify the creation of the newly established teacher account.

Getting Started with Tinkercad

If you have already signed up, navigate to your profile and in the "How will you use Tinkercad?" section, choose "Teacher" to switch your personal account to a teacher account. Remember to save your changes afterwards.

Getting Started with Tinkercad

2. Create a new class

To create a new class, click the "Create new class" button, enter the name of the class, select the course, and specify the subject. Confirm your choices to complete the creation of the class.

Getting Started with Tinkercad

3. Add students to the new class

There are two methods of incorporating pupils into a lesson; the first involves entering their identities one by one, while the second entails pasting the complete roster of students from the clipboard. 

To make it simpler to identify each student, you can tap on their nickname to modify it to a format such as "firstname.lastname".

Getting Started with Tinkercad
Getting Started with Tinkercad

Every student needs to have a nickname and a class code in order to become part of our class. We can either provide them with a link that contains both the code and nickname, or we can give them two separate links - one for the code, and one for the class.

We suggest taking advantage of the link functionality to make things simpler and prevent potential errors.

Getting Started with Tinkercad

4. Student, enrolment in our class

Students can join the class without needing to sign up on the website using the link to our class and the special name we gave them.

Getting Started with Tinkercad
Getting Started with Tinkercad
Getting Started with Tinkercad

5. View student projects

By selecting the student's name, it will be possible to view the tasks that have already been finished and those that are still to be completed, which will make it simpler to keep track of our students.

Getting Started with Tinkercad

Activities

Within this section, teachers are able to create an exercise for their students, and can include a provided design to present the ultimate goal of the assignment.

Getting Started with Tinkercad
Getting Started with Tinkercad

We have put together a basic task in which students must form a cube with a cutout in one of its sides. The teacher has also included a design that students can use to check the accuracy of their own version of the cube.

Getting Started with Tinkercad

In the picture shown, we're able to monitor the advancement of our students and render assistance if needed. To provide assistance, just click on "Tinker this" and we will gain access to the design to determine what's happening and provide assistance in the best way possible.

Getting Started with Tinkercad

Notes

What is Safe Mode for Tinkercad Classrooms?

When a student enrolls in your Tinkercad Class, they will automatically be placed in Safe Mode. This feature is designed to shield learners from any material or interactions that could be unwelcome or disruptive.

The Tinkercad Class provides a green shield symbol to indicate that Safe Mode is active. Instructors can control the features of the Class by toggling the green shield icon located in the Class and activating or deactivating the listed functions.

By default, Tinkercad Classes are set to "Safe Mode". This has the following implications for a student in a Class:

  1. The student's design will be kept "Private" and the teacher may edit whether it is Public or Private.
  2. The student will not be able to search designs beyond the Staff favourites.
  3. The student's view of the Gallery will be restricted to the curated Staff Favorites.
  4. The student will not be able to edit their profile.
  5. The "Shape Library Beta" will be hidden from the 3d editor's Shape Panel.

    Teachers who are looking to minimise disruptions in their Tinkercad classroom should double check that Safe Mode is enabled, as indicated by the presence of a green shield on their class page.

    NOTE: Information from tinkercad.com

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